Category Archives: PS Vita

How to use SD2Vita adapter on your PS Vita?

Recently SD2Vita adapter is pretty hot. What is SD2Vita adapter? It is a microSD adapter for the PSVita via the game card slot. With this adapter, you can use microSD cards on your PSVita which will save you quite a buck as Vita memory cards are expensive. SD2Vita adapter ONLY works on psvita systems that are on firmware 3.60 with taihen/henkaku. Digitopz have in SD2Vita adapter stock

Video shared by Modshiah: How to set up PS Vita SD2VITA (Micro SD to Gamecard) on Windows

Preparation
■ A computer running Windows Vista or newer (XP should work too)
■ A PSVita running FW 3.60 with taihen/henkaku
■ A microSD card
■ A microSD card reader
■ WinSCP/Filezilla or some other FTP client
Win32 Disk Imager
gamesd.skprx (when you mount your SD2Vita adapter as ux0)
gamesd.skprx (when you mount your SD2Vita adapter as uma0)
zzBlank.img

1. If you plan to use your microSD adapter as ux0:, back up your Vita memory card to your computer. You can do this via USB so that it’s quicker.
If you want to use your SD2Vita as uma0: (external memory), skip this step
2. Move your ux0:/tai folder to ur0:/tai so that you can use your adapter even if you don’t have the Vita card inserted and it may avoid any path issues while mounting the microSD card. ur0 is the internal memory of your Vita – It’s available on Slim models, PSTVs and even the FAT models (even though Sony doesn’t want you using it).
3. Add the sd2vita adapter driver to ur0:/tai/config.txt under the *KERNEL section. The line you’ll be adding will probably be “ur0:tai/gamesd.skprx”. Now, you’ve installed the driver on your PSVita.
4. Put the microSD card into the adapter and wait for it to show up on your computer
5. Open up Win32 Disk Imager, select zzBlank.img from your computer, make sure you’re selecting the microSD in the drive selector and press WRITE.
6. Unplug your microSD and pop it back in.
7. Format your disk from Windows (it should ask you to but go to My Computer and right click on the microSD) with the following options:
exFAT as File system
Select Default allocation size as Allocation Unit Size
Don’t put in a volume label
8. You’ve now finished your microSD! You can copy the backup of your Vita memory card if you went down that route.
9. Pop the microSD in your adapter, run HENkaku on your PSVita and enjoy the extra storage!

HENkaku R9 for PS Vita released

henkaku_r9_settings

Good news. HENkaku R9 was released yesterday. The most powerful feature of this update is new HENkaku settings screen.

HENkaku Release 9
■ Fixed a bug in one of the patch that may crash SceShell
■ Disabled triggering of (nonworking) force reinstall in offline mode
■ Fixed slow file reading in molecularShell
■ Fixed crash in installing VPK (thanks d3m3vilurr)
■ Moved HENkaku settings to the official Settings application (thanks The_FloW)
■ Fixed problem of molecularShell corrupting VitaShell theme and settings (thanks The_FloW)
■ (12/05/2017) Added helper menu for users confused with the settings move

If your want to update your HENkaku to Release 9, reboot your console and visit the official site henkaku.xyz within the console’s browser.
HENkaku only works on PS Vita 3.60 now. If you want to keep using HENkaku, please do not update your PS Vita console.

Henkaku Ensō on PS Vita 3.60 by Team Molecule

Team Molecule released a video about the new version of Henkaku-HENkaku ensō on PS Vita 3.60. From the HENkaku Ensō page, we know that it might be released on 29th of July 2017.

From the video, we know that HENkaku Ensō is an autobooting version of HENkaku and no longer needs to be reapplied. Besides, Henkaku Ensō may turn taiHEN into a full CFW. There is a important feature of Henkaku Ensō – custom boot logo.
HENkaku Ensō Page: https://enso.henkaku.xyz/

Henkaku Ensō Video

VitaShell 1.61 updated

TheFloW released VitaShell 1.61 for fix some bugs one day after VitaShell 1.60 which supports USB massive storage on PSTV/Vita TV. You can update your VitaShell via internet or download the latest firmware from github.

Changelog 1.61

■ Fixed database corruption crash by inheriting ‘calendar’, ‘mms’ and ‘mtp’ when mounting USB ux0:.
■ Fixed bug where insufficient memory dialog appeared on uma0:.
■ Fixed bug where pressing triangle crashed if unsafe mode was disabled.

VitaShell v1.60 supports USB storage on PSTV

The famous developer”the TheFlow” has released a big update for his application VitaShell. VitaShell v1.60 can support USB massive storage on the PSTV/Vita TV.

Changelog 1.60
■ Added ability to mount uma0: and ability to use uma0: as ux0:.
■ Added ability to mount game card as usb device.
■ Added possibility to refresh the livearea.
■ Added scrolling text for long filenames.
■ Added ‘Sort by’ option to context menu (R trigger combo removed).
■ Added ‘Electron’ theme by Acemad, the winner of the VitaShell theme contest.
■ Added theme selector.
■ Improved property dialog animation.
■ Fixed text editor bugs.
■ Fixed bug where USB cable wasn’t recognized.
■ Fixed bug where VitaShell left to livearea after deleting the updater.
■ Removed battery icon in status bar for PSTV.
■ File statistics are now inherited when copying.
■ I/O operations speed will now be showed in KB/s.
■ Made control smoother.

How to use an USB flash drive as Memory Card on a PS TV

1. Format your USB flash drive as exFAT or FAT32.
2. Launch VitaShell and press /\ in the ‘home’ section.
3. Select ‘Mount uma0:’ and attach your USB flash drive. You can now copy stuff from/to your USB stick.
4. Once ‘uma0:’ is listed under the partitions, press /\ again and choose ‘Mount USB ux0:’.
5. Your USB flash drive is now acting as a Memory Card.
6. To sync all your apps on your USB flash drive, press /\ and choose ‘Refresh livearea’. This will NOT refresh PSP games.
7. If you wish to revert the patch, press /\ and select ‘Umount USB ux0:’.

With this big update, you can download the latest VitaShell.vpk and update your VitaShell to v1.60

 

PS Vita 3.63: install ARK(ePSP Custom Firmware)

With new psvimgtools, we can use this tool to install homebrew bubbles on PS Vita FW 3.60+. In this tutorial, we will tell you how to install ARK on PS Vita 3.63 using the psvimgtools.

ARK is a custom firmware for PSP emulator on PS Vita console, which enables you run PSP homebrew, plugins, and backups on your PS Vita.

Requirement
psvimgtools
ARK pboot bubble for Vita 3.60
QCMA

Install ARK on PS Vita 3.63
1. Get your PSN AID. This is the 16-hex code found in your CMA backup folder path. To quote Yifan:”For example, if I wish to decrypt PS Vita/PGAME/xxxxxxxxxxxxxxxx/NPJH00053/game/game.psvimg then my AID is xxxxxxxxxxxxxxxx”
2. You can now use this site: http://cma.henkaku.xyz/ to get your KEY. Thanks Davee!
3. Download and extract the psvimgtools for your OS. We will need to use the command line/terminal for these next steps.
4. Backup a PSP game from your Vita to your computer using QCMA.
5. Find the PSP game backup in the folder: PS Vita/PGAME/xxxxxxxxxxxxxxxx/[GAMEID]/game/game.psvimg. Copy this file to your psvimgtools folder.
6. Run “psvimg-extract -K YOUR-KEY game.psvimg game”. You will get a folder named ux0_pspemu_temp_game_PSP_GAME_GAMEID.
7. Extract the ARK pboot bubble archive and find the PBOOT.PBP. Use this PBOOT.PBP to overwrite the one in your output_folder which you just generated using psvimg-extract.
8. Run “psvimg-create -n game -K YOUR-KEY game game”. You will get “game.psvimg” and “game.psvmd” in your game folder. Use these to overwrite the ones in your CMA backup folder.
9. Restore the backup from your PC to your Vita using Qcma.
10. Copy ARK_01234 from the ARK pboot bubble archive to PS Vita/PSAVEGAME/xxxxxxxxxxxxxxxx/
11. Restore the ARK-2 PSP SAVEDATA from your PC to your Vita using Qcma.
12. Say thanks to yifan.lu, xyz, Proxima, qwikrazor87 and Davee for this neat trick.

Source: [GUIDE] Install ARK-bubble on FW 3.60+