taiHENkaku Beta 2 released, fix PSN spoofing and tons of bugs


With continuous and hard working, Yifan Lu updated a more stable beta of taiHENkaku which has fixed plenty of bugs. Yifan Lu advises that the beta region is used for players and developers to test and report issues. If you are interested in testing this region, please just stay in HENkaku until a public release updates.

New Features

■ Tons of bug fixes! This should fix random crashes/freezes in installation and usage.
■ VitaShell 1.42 is integrated.
■ Plugin loading support: the parsing of ux0:tai/config.txt should be working for developers. Check out the main development portal for details on how to use the configuration and taiHEN releases for the header and stub library to link with.
■ PSN spoofing is restored but WILL break in a couple of days when Sony flips the switch to disable 3.61 access. Please download what you need now.
Version spoofing is done locally in SceSettings now. That means any website that broke because of the version spoofing text would work now.
Missing/Known Issues

■ No cleanup support, if you load TONS of plugins, you might run out of memory.
■ PSN spoofing WILL break in a couple of days. Access might be restored at a later point, keep tuned.
■ Sometimes, right after successful installation, the browser will either crash or show a black screen. This is okay, just press the PS button to exit manually.
■ VitaShell 1.42 settings do not work. This will be addressed by The_FloW in the near future.
■ Package installation from safe mode does not work in molecularShell. This will be addressed by The_FloW in the near future.
■ molecularShell now only shows ux0:. This is part of the move to molecularShell being a safe homebrew while VitaShell has full powers. Please install VitaShell manually to access other partitions moving forward.
■ There is no offline installer for this beta.

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